

- Location
- Caledon, Ontario, Canada
- Bio
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A Visual Designer Who Aspires to Merge Creativity with User-Experience Design.
- Portals
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Toronto, Ontario, Canada
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- Categories
- UI design UX design Branding & style guides Market research Visual arts
Skills
Socials
Achievements



Latest feedback
Recent projects
Work experience
UI Designer
BearHacks
February 2025 - Current
• Collaborated with developers to design the BearHacks landing page, creating mid to high-fidelity wireframes that enhanced user engagement and improved navigation.
• Iterated on designs based on feedback, refining usability and visual appeal, which led to a more intuitive user interface.
Gaming Market Research Extern
Mobalytics Extern
April 2024 - May 2024
• Conducted hands-on evaluations of games within a selected genre, leading to actionable insights for improving game features.
• Analyzed existing gaming genres, focusing on mechanisms, KPIs, revenue strategies, and player psychology.
• Developed and presented insights on market expansion opportunities for Mobalytics, contributing to informed business growth strategies.
Welcome Box Lead (Volunteer)
V For Human
January 2024 - September 2024
• Conducted user interviews (n=25+) and leveraged stakeholder insights to collect data for upcoming welcome boxes.
• Led a cross-functional team to design and oversee members' work for the upcoming welcome box based on the art direction and user feedback.
• Scheduled meetings, relayed emails, created progress presentations, and provided design feedback.
Visual Designer (Volunteer)
Our Giant Leap Hackathon
March 2023 - January 2024
• Collaborated and initiated design for diversity and inclusion campaigns (x2) on Instagram, establishing brand consistency and driving engagement for SGAC initiatives.
• Developed 6+ user-friendly social media templates to accelerate design workflows, improving team efficiency and creating a seamless knowledge transfer process for new and future volunteers.
Education
Honours Bachelors, Interaction Design
Sheridan college institute of technology & advanced learning
September 2021 - April 2026
Personal projects
Genshin Impact Accessibility Passion Project
https://www.cbdesignquest.xyz/genshinimpactgameRedesigning the Genshin Impact game for visually impaired players.
• Used UX research methodologies (interviews, competitor's analysis, personas, user journeys, player testing etc) to gather user insights and created data visualizations from post-user testing surveys.
• Designed low-fidelity to high-fidelity wireframes on Figma and Adobe Illustrator based on user feedback.
• UI Adaptation: Implemented Genshin Impact's redesign style from ideation to working prototype.
Water Heroes: Water Sustainability Education
September 2024 - September 2024
https://devpost.com/software/tbd-tr7epbInspiring young minds on how to protect the world’s most precious resource!
Water Heroes is a platform designed to engage young audiences in learning about water conservation. Through interactive content like quizzes, fun facts, and lessons, it educates children on the importance of water sustainability and encourages them to take action. The platform makes learning about this crucial topic both enjoyable and impactful.
Boost Hacks II Submission: AI TimeKeeper
July 2024 - August 2024
https://www.cbdesignquest.xyz/timekeeper• Designed the UX/UI for the web app and landing page, including sketches, wireframes, and interactive prototypes.
• Created the brand identity; the logo, icons and custom graphics,
• Worked with a team of four developers, handing off design concepts for implementation and updated the user flow to improve the user experience